Thread: [PI] Everybody disconnects

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  1. #1 [PI] Everybody disconnects 
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    I'm using the divine syndicate v2 server, Everyone can be on the server for like 30min-2hours or something, then all of a sudden everyone dcs and no one can connect to the server even though its still up. There is no change in the server cmd logs, everyone just dcs and then no one can log in again until i restart the server.

    Is there a possible fix for this?
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  2. #2  
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    bump
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  3. #3  
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    It's a weird issue.. Maybe something to do with savings, but I'm not sure.
    Programming: copy & paste. #facepalm
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    Quote Originally Posted by julianus View Post
    It's a weird issue.. Maybe something to do with savings, but I'm not sure.
    Time stamps. Don't gravedig.

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    Registered Member Lil Peep's Avatar
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    Sounds like a Deadlock. Is there an auto saver? I know with some of the more poor servers such as that one they have auto restarters which saves the characters and kicks everyone from game every hour. Would be in the Server class if it's the case.
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    Attach a profiling tool when it crashes, and check what the threads are doing.
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  7. #7  
    Registered Member Lil Peep's Avatar
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    @OP: Something worth looking into:
    Deadlock - Oracle
    Synchronization Deadlock
    myMessage() Deadlock
    Possible Framework Deadlock

    OR:

    Try Commenting/Deleting
    Code:
    synchronized(queuedPackets) {
    in your method:
    Code:
    public synchronized boolean processQueuedPackets() {
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